Turbine Builder — Colossal Reactors — руководство (Colossal Reactors) | Вики PiglinMine
Colossal Reactors Guide

Turbine Builder

Мод не переведён на русский — текст на английском, как в игре. Рецепты и предметы ниже — с нашими названиями.

Turbine Builder

The Turbine Builder builds the turbine for you from items in its inventory—similar to the Reactor Builder.

Typical workflow

  1. Place the builder on the face where you want the turbine shell to start.
  2. Open the screen and set width, height, and depth (within your pack’s size limit).
  3. Stock the builder with casing, glass, rod controllers (one per rod column the pattern needs), rods, blades, and the storage blocks you want for coils.
  4. Pick a layout (see Rods and blades):
    • Efficient — one center shaft; blades climb ring by ring (+3% height bonus possible).
    • Productive — one center shaft; full rings every layer (maximum steam sooner).
    • Hyperflow — multi-rod grid; places a rod controller on each column (no −5% missing-controller penalty).
    • Website — paste a design seed / URL into the design field; rods (and coil choice on Website) follow that layout.
    • Custom / None — frame (and coils for Custom) without rotor contents.
  5. Choose coil type (cycles supported metals; editable on Website too) and coil layer count (wide button under Preview, next to it).
  6. Use Preview (under Center, same width) and the Simulation panel for RF/t, steam, and materials. Warnings appear beside Center.
  7. Mark Input (just above the builder buffer):
    • Click a buffer slot while Mark Input is on to set which item that slot accepts for build steps.
    • You can also drag items from JEI onto buffer slots to set ghost mark filters; double-click a slot to clear.
  8. Press Build when ready.

Build order: outer shell → closure deck → rod controllers (one per rod column) → rods → blades → coil blocks in the top interior layers.

The builder does not place the exterior Turbine Controller or ports—add those by hand after the build.

Simulation panel

Shows expected RF/t and steam, coil and blade bonuses (including the −5% when any rod column lacks a controller), and a material list. Website seeds are included in the simulation when the design is valid. Button names can vary by version; read the tooltips on screen while you work.